• Tags:

    fireDamage
  • Name:

    aFireBreath

  • Displayed name:

    Fire breath

  • Description:

    The creature expels a cone of fire out of their mouth. The fire damage decreased with the distance from the emit point.

  • Cast description:

    AP: aAP CD: aCD Flux: aFluxOrCost ➞ aFluxCost Range: {vLvl*2}m cone On a successful Vigor test, MR {sVigor} [1d20] : Creates a {vLvl*2}m fire cone that deals vLvld6 Fire damage the first 2m and 1d6 less every 2m afterward. Affected creatures do a Reflex test which, on success, reduces by half the amount of damage.

  • Condition:

    sFlux >= aFluxCost "You don't have enough Flux"

  • AP cost:

    4

  • Cooldown:

    4

  • Flux cost:

    apMod(aAP)*cdMod(aCD)*contactMod*sum(dist,1,vLvl,(coneMod(dist*2)-coneMod((dist-1)*2))*effect((vLvl-dist+1)*55,60))*autoSave*halfOnSave

  • Variables:

    vLvl.slider(Lvl,1,10,1)

  • On used script:

    sFlux.current.change(-aFluxCost) aName.cd.set(aCD)

  • Type:

    1

  • Action effects:

    No effects